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ironman said:
My question to all of you is as follows. Why the hell does the meta rating, or sales have any place in the argument of which game is better? are you that much of a fanboy that you have to pull that worn out argument from the sewer in which it belongs? Also, for those saying Professional race car drivers used GT to "learn" tracks, I ask, who? Who has used the game? And even more importantly, why? What would the benefit be? Even if they are using an expensive racing wheel the game would not have the same feel as the track, the cars, while closely matched, would not feel like their own car. So lets face it, putting aside sales and game ratings, anybody with an objective bone in their body could not argue that the games (aside from a few miner differences) are the same.

Not going to argue with any of you but i thought i would point out that Trulli used Gran Turismo as well as other F1 drivers to learn tracks such as suzuka. Its not about the car or how to drive its about learing breaking points and break markers. GT designs their tracks as a spliting image to the real tracks. Here is an article.

http://www.gamer.tm/news.php?id=1919

full story here: http://search.japantimes.co.jp/rss/fv20080106pl.html

As for my feelings your right they are both the same game but just on a different system. Both simulate racing to a degree and do it well. Its just they are exclusives so fanboys will fight to hell freezes over and beyond to prove a point that will never be proven.