vanguardian1 said: HappySqurriel - I agree about the voice actor problems. :) (Oblivion : I got tired of hearing about the emperor's murder after several months of in-game time and after hearing 10k conversations in the same voice)
Fooflexible - Considering Koji Kondo's statements about progressing MIDI further at the GDC, I'd say you're wrong, real insturment recordings can't do transitions worth crap, and when your game needs them, it hurts the flow of the game.
I'd love to see higher quality MIDI recordings used for the next Zelda game (Twilight Princess for Wii is my fav Zelda now), but I am AGAINST voice acting or insturmental recordings for the regular in-game music. (Openings and cutscene music are fine though) |
I do not agree with voice actor is a "problem" but I don't think the Wii has enough to offer Hardware wise to make it fully voice acted maybe a mix would be nice....sorta like Final Fantasy X like when its important you have both voice and text but if it's not then it would just be text.I am sure the Wii could pull that off nicely.