| SaviorX said: ^^^ English please? |
The Wii and the GC have 3MB of EDRAM. That's RAM that is trades small size for hyper speed.
The Wii and the GC also have 24MB of IT-SRAM. It's larger than EDRAM, but not as fast. Yet it is still faster than conventional RAM.
The difference is that the GC could only use the EDRAM for graphics and the IT-SRAM for main memory. The Wii uses both for graphics, thus allowing greater detail.
The GC used 16MB of ARAM, which is older, and a lot slower. But it was only used for sound and the discu buffer, neither of which needs a lot of speed.
The Wii uses 64MB of GDDR3 RAM, which is the current standard RAM kind (not the PS3 and 360 use GDDR3 as well). This is what the main RAM is used for, in addition to sound and loading.
So the Wii can use both speedy RAM chips for graphics, and the conventional RAM chip for everything else.
Does that help?
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








