Words Of Wisdom on 17 May 2009
SaviorX said: ^^^Even though you guys are arguing, the tech you are mentioning being put into these games is interesting. The Wii has 4x the RAM of the GC? |
From wikipedia:
Wii - http://en.wikipedia.org/wiki/Wii#Technical_specifications:
- 88 MB main memory (24 MB "internal" 1T-SRAM integrated into graphics package, 64 MB "external" GDDR3 SDRAM)[89]
- 3 MB embedded GPU texture memory and framebuffer.
Gamecube - http://en.wikipedia.org/wiki/Nintendo_GameCube#Technical_specifications:
- 43 MB total non-unified RAM
- 24 MB MoSys 1T-SRAM (codenamed "Splash") main system RAM. 324 MHz, 64-bit bus. 2.7 GB/s bandwidth.[8]
- 3 MB embedded 1T-SRAM within "Flipper"".[9]
- Split into 1 MB texture buffer and 2 MB frame buffer.[9]
-
- 10.4 GB/s texture bandwidth (peak). 7.6 GB/s framebuffer bandwidth (peak). ~6.2 ns latency.[8]
- 16 MB DRAM used as buffer for DVD drive and audio. 81 MHz, 8-bit bus. 81 MB/s bandwidth.[8]