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theprof00 said:

look, these are the facts for both max and lord:

The game is a smash brothers clone without the Nintendo characters. Right there it has multiplat opportunities.

It is a good game for people who bought an HD console but still like the mechanics of smash brothers.

It's Ninja Turtles for god's sake. It would sell.

We are talking TMNT smash brothers ported to another console. We aren't talking GTA4 or Gears here. It would not be that expensive. The game doesn't need to be optimized for the cell. Most wii games cost a fraction of hd games. Not because it is that much easier, but because they coding is simpler and less of it needed.

Original fans of TMNT are about 25-28 right now, perfect HD demographic.

It's a fighter, and one that doesn't fit in with much on the HD side. It's good for diversity.

EDIT: @lord
you make a good point about porting to the wii. But howabout from the wii?

 

1. I didn't claim it would sell. You claimed BG&E 2 wouldn't sell on the Wii. Since there is no proof (and the first game didn't sell that well on any system), that's what I was calling you on.

2. The 360 uses EDRAM, but it's all for the frame buffer. Unless the EDRAM for this game is all frame buffer, that has to be adjusted. The PS3 has no EDRAM, so that's even more work. But that's only the beginning. Every line of code is written for how the game would run on the Wii. They would all have to be done over on the HD systems. And if the assets are enhanced, that's even more work.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs