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He is right, in both of his articles, though he points it out in a way such as is a bit more caustic than is prudent (pot-shots at Sony and Microsoft, etc.)

Nintendo has always been doomed, though for different (and sometimes legitimate) reasons

-The NES was doomed because gaming's future was with the computer
-The Super NES was doomed because they didn't embrace the aging audience like the Genesis did.
-The N64 was doomed because of cartridges (true enough), and also because they didn't embrace the aging audience
-The GameCube was doomed because it had no 3rd party support (kinda), kiddy games, no DVD, and no online
-The Wii is doomed because its an underpowered fad focusing on a fickle audience

The two articles sort of tie together (and tie with a recurring theme of his) that the game industry is removing itself from popular opinion. The industry itself knows what is best for it, and not the consumers. Thus a strong feeling of consensus emerges within the industry, norms that everyone know of come to govern thinking. Nintendo goes against these ideas, and become a pariah. The industry becomes more elitist and arrogant as time passes.



Monster Hunter: pissing me off since 2010.