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Ajescent said:

With regards to Six flags (no idea what that is :D) I'm gonna go ahead and assume you paid for that therefore you have every right to demand better service and although many don't agree with this but I think if you're being offered a freebie then you really can't complain about quality. With that said I do feel the demands are sometimes unwarrented. e.g

When you go to six flags and the ride you want to ride is full, do you demand they allow more people in or wait in line or go somewhere else until the lines come down? Again this is my personal take but if Space/game A is crowded it means B is free, what's the harm in going to B until A is free?

I've never seen the video but it seems to me that there's a tutorial for just about everything these days, home included there are even tutorials on how to exploit bugs. Since this is a beta, I put it out there that people shouldn't be encouraging each other to exploit bugs but should be pointing the devs in the right direction on fixes.

From my understanding you are a developer right? Imagine you were in the shoes of the makers of Home, you are offering a free service for people to have fun yet people undermine your efforts at every turn, exactly where's the incentive to improve on a product that was meant as a gift?

 

Think of Six Flags as just another Disney Land.  Large amusement part with roller coasters and other rides.

My point in bringing that up is that lines aren't fun.  If you're going to try to make something like a game, you should do everything you can to make it fun.  Frustrating things like waiting in lines is not fun.

So if you're making an arcade, it's fine to try to mimic real life, and in fact, again, I applaud home for trying, but lines are not something they should have tried to mimic.  Again, it is not fun waiting.  Think of loading times.  If waiting was fun, we wouldn't do everything in our power to decrease loading times or mask loading times.  If you play a game like Roller Coaster Tycoon, when you test out your coaster you don't wait in a line.  When you do anything in the Sims, there are no lines.  When you go to an auction house in any MMO, there are no lines. 

All these games are taking the un-fun parts out of real life because people don't want that part of real life.  For some reason Home tried too hard to mimic real life and brought in the parts that people don't want.  If there were some other reason for waiting in lines besides bothering people that would be one thing, but waiting serves no other purpose.

And my beef with the Air Race thing is that it's different than everything else in Home and it's different in a bad way.  This isn't your this is how you fire your gun, this is how you go into cover, ect tutorial, this is a how to get past the terrible design tutorial.  There's a huge difference.

Just for reference, here's one of the videos:

Again, not obvious at all and different than everything else = very bad.

And Home does get something for being free, but not much.  If it were good and free I would give it a lot more credit, but I can get free wastes of time all over the internet and are much better.  Just because it had a large development time and budget and it's still free doesn't mean it's a little better, it actually just makes it that much more of an embarrassment.

And if I was a Home developer, I actually wouldn't tell anybody.  I would lie and tell people I'm in construction or just anything else actually.