TheBigFatJ said: Deviation59 said: Viper1 said: Any game that takes 4 years and 500 people to get 6 hours worth of game and only 77k sales the first week is a flop. |
Well, I don't know where you're getting 500 people (the dev team is closer to 50), the game takes around seven hours to play without a bit of fluff or wasted time and it actually sold 96k the first week. And it's at ~184k right now. |
I suspect they'd have to sell at least 500k units to make a profit on HS. |
There is typically $15-20.00 per sale that comes back the dev/pub from $45.00 wholesale.
500k would net them only $7.5 - $10.00 million. They need a million to break even.