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FishyJoe said:
TheBigFatJ said:
Deviation59 said:
Viper1 said:
Any game that takes 4 years and 500 people to get 6 hours worth of game and only 77k sales the first week is a flop.

Well, I don't know where you're getting 500 people (the dev team is closer to 50), the game takes around seven hours to play without a bit of fluff or wasted time and it actually sold 96k the first week. And it's at ~184k right now.


I suspect they'd have to sell at least 500k units to make a profit on HS.


That's way too low. With a $20 million dollar development and multi-million dollar marketing campaign, this is a very expensive game.


Yes, it was a very conservative estimate because I don't even have any hard numbers on the devel and marketing costs.  It's questionable as to whether it would even be able to reach those low numbers.

They didn't make HS to be less than a million seller.  I think some people who worked on it are very disappointed that so few bought the game.