kowenicki said:
Yes I did put ratchett as a shooter and I put Killzone 2 as a platform.... can your brain work out what may have happened there??? jesus christ. Secondly adding in multiplatforms wont make jack difference as they sell pretty much pro rata for the 2 consoles concerned... Plus if the "world" knew the 360 was the shooterbox then developers wouldnt make exclusives that werent shooters.. after all who the hell is going to buy them? I have no idea what you are inferring by me selecting exclusives... perhaps you can enlighten me? But I doubt it. The generalisation is dumb and wrong... |
Well if that was a typo, maybe you should be more careful when making threads. And I emphasize that you should at least learn how to spell my name correctly. Jesus tap dancing Christ! It's not "Monatan" or "Monatana", it's Montana! You're making me sound like a Pokemon. But I think you'd be better off just trying to spell other words because I don't even know what you're saying in your second line.
I don't really care whose right and whose wrong. I actually agree with you in that neither the PS3 or the 360 are shooter boxes, and that most of the stereotypes are pretty dumb. But by acknowledging the people who say this, and making a thread whining about it, you're just stooping to their level. You're no better than them. And if you want me to enlighten you, I can (I think you need it). Picking a list of exclusives isn't a good idea because most of the exclusives are first or second party, and these companies make games to push hardware rather than sell well and make money (at least, most of the time). And as I showed before, the sales levels of some exclusives aren't representative of the userbase. Since you obviously need things repeated for you twice, I'll say it again. Too Human sold poorly and was considered a flop by many people, but that's in the 360's top 20 selling exclusives. Make any sense? No. The game didn't fit the interests of the 360 userbase, but it's still included in the list with games like Halo 3 and Gears. Hrmm...







