Smashchu2 on 10 May 2009
There are a few reasons
- The Wii is weaker the the HD twins. 3D parties have gotten to use to putting the same game on multiple consoles. The reason is becuase hardcore gaming has deminished profit margins due to increasing cost and fewer gamers. They can't port a Wii game well, so it either becomes terrible (and people wont buy it) or one isn't made
- They can't use the system well. It is either they can't utilize the controller or they are uncreative. For the latter, they have to have a strong system to tell their narrative that the same game suffers unless it has amazing graphics. Basically, these developers are style over substance. The Wii demands NES/Arcade-like games. These developers are not creative enough to do that.
- Third parties do not want the Wii to win. They do not to support it. They are, for the most part, hardcore themselves. The Wii is not hardcore. It is expanded audience. So rather then make a bridge game, they support the HD twins. If they do make a Wii game, it is done by their trird or fourth string team. This is starting to backfire. More third parties are realizing they have to support the Wii if they are to grow.







