theRepublic said:
The reason that World at War is so low on the Wii compared to the PS3 is because the Wii did not get the breakout hit of the series, Modern Warfare. World at War was riding on the coattails of its predecessor. Look at Call of Duty 3, 1.16 million on the Wii, and 0.65 million on the PS3. |
Also, don't forget Red Steel--a mediocre game by most accounts, and yet it still sold 1.18 million.
We also can't forget that World at War Wii was a severely gimped version of the game (neutered beyond what is necessary when downporting an FPS to Wii). It didn't have splitscreen, only had 8 players online, no vehicles, no voice chat.
Now, admittedly, the Conduit also lacks a splitscreen mode, but, unlike other Wii shooters, it has a Party system, voice chat, and very respectable graphics. It also looks to be the first shooter (outside of Metroid) to really take advantage of the 'mote's capabilities.
Long and short of it: The Conduit definitely has the capacity to sell well. I predict 2-2.2 million lifetime, though it'll be one of those 'wait for the legs' games that starts decently and just keeps going through word of mouth.







