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I hate having to commit so much pwnage on one page, but I cannot help it.

Halo press on innovations


"According to Gamespot, Halo's "numerous subtle innovations have been borrowed by countless other games since."[85] The game is often cited as the main reason for the Xbox's success,[86] and it began what is commonly regarded as the system's flagship franchise.[87] Game designer Vox Day credited the game with using science-fiction environments to follow Half-Life in eschewing static levels and a similarity to dungeon crawls, which the FPS genre inherited from Akalabeth. Day further wrote that Halo spurred a sustained trend of many other FPS console games.[88] On July 29, 2006, using criteria including revenue, average review scores, commentary, spin-offs and other elements, Halo was estimated as the second to top game of the twenty-first century, behind Grand Theft Auto: Vice City.[89] The game's popularity sparked the usage of terms like "Halo clone"[90][91][92] and "Halo killer";[13] the game Killzone was billed as the latter.[93][94] The Halo engine has been used for the game Stubbs the Zombie in "Rebel Without a Pulse".[95]

Halo has been featured at both Major League Gaming and the World Cyber Games.[96][97] In machinima, the game was used as the basis for the popular Red vs. Blue. The game's sequel, Halo 2, made US$125 million with unit sales of 2.38 million on the first day of its release,[98] earning it the distinction of the fastest-selling United States media product in history.[99] Three years later, Halo 3 shattered that record with the biggest opening day in entertainment history, taking in US$170 million in its first 24 hours."-Wikipedia[100]

 

Halo is so badass, that Microsoft still has Bungie by the balls ownership, or no ownership, because of how much profit this badass franchise can make.