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TruckOSaurus said:
S.T.A.G.E. said:
TruckOSaurus said:

There's just as much options in Smash it's just that you don't see them. Tekken and Smash are my two favorite fighters and neither of them is shallow. They are just different and like Naz said, they require a different set of skills.

 

 

 

Thats bullshit. SSB doesn't have anywhere near to the amount of offerings as Tekken. Tekken takes loads of fighting disciplines and some people have either one or more than one. SSB is a shallow game, just like DBZ and Naruto. You can make heavy matches out of it no doubt, but the purpose of the game is more about fun than to be skillful.

I thought the purpose of all games was to be fun :P

 

 

You're correct and Tekken is fun, but theres moves in games like Tekken and Virtua Fighter that a novice probably wouldn't be able to pick up and a seasoned veteran could. SSB is easier to pick up and play and feel like you're naturally putting up a challenge. I'm assuming the player was given learning to understand the control scheme. I allow my friends to learn if they haven't played the game and vice versa. I've played Soul Calibur 2 and 3 for long that when I first played Soul Calibur 4, I destroyed half the people in the room during a tourney. I assumed the buttons were the same and they were. If I try to do that in Tekken 6 I'm dead, because every Tekken there is some sort of control change. Soul Calibur is a step down in skill from Tekken. In SSBB I caught on quite quickly, just I lacked the finishers. The only thing I needed to actually learn from a friend but neglected to ask was the timing for a finisher, because I was told I had many chances.