Euphoria14 on 08 May 2009
Vetteman94 said:
Euphoria14 said:
Vetteman94 said:
blunty51 said: oh come on graphics/physics would be the only reason. The wii has the better interface for this type of game geeez. |
I disagree, the way you hold the controller for the High Velocity Bowling, closely resembles how you would hold a real bowling ball.
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Only big difference I find with HvB and Wiisports bowling is that if you want to give the ball rotation in WS you do a quick flick of the wrist in that direction while with HvB you need to hold down the R2 or L2 with the rotation speed dependant on how hard you hold down that button.
Still very easy since your fingers rest on those buttons anyways, but that is really the only big difference. How you actually throw the ball is pretty much the same exact thing.
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Yeah, that was the only complaint I had with HVB. With how you hold the controller, it would be easy to implement spin via twisting your wrist because it would twist along on of the axis. But otherwise it was a great game
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I could never understand the reasoning for the L2 and R2 though. You tilt the controller to position your character before throwing the ball but can't tilt your controller for rotation? *scratches head*
I am sure HvB2 if it ever comes out will correct it though.
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Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


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