That screenshot from Lair showed three (?) guys dressed in armor.
I would assume that for such a "nex-gen SUXXORS!!!111" system the developers (especially the ones making Lair) would have different LOD models to use depending on the in-game situation.
If those onscreen characters are the high LOD models, I would be even more disappointed, because... that's all they could muster?
I sincerely hope for your sanity's sake, Hus, that those models really are the same ones used in those huge environments you talk about and that the devs simply haven't got around to creating the uber-detailed LOD models for in-game cinematics yet; that would be far more excusable (a la sandbox).
Otherwise... it would mean even Factor 5, known for maximizing hardware limits, are either
- incapable of squeezing more out of the PS3, making it a horrifically difficult machine to work with, or (worse)
- have reached the technical ceiling of the PS3 for the foreseeable future.
Neither scenarios are ideal...especially for the SDF.
EDIT: windbane, I don't see it. The leap isn't enough compared to GoW, and the GoW leap isn't enough compared to many FPS that have been around for the PC for quite some time. You don't have to be sorry either. I sure am not.