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illiteratewhino said:

Nintendo has had a history of producing shovelware (mario party comes to mind) and a history of making great games (Zelda, Metroid), and I can't happen but stop to think that while producing titles that many self described hard core gamers love, they can't all be gems.

As a company Nintendo needs to make money, so they look at something like Guitar hero/rock band and say : "hey we can cash in on this!" so, they go and make a music game where they basically can just slap something they already have developed (miis, motion control) and add music to it, 2.65 million sales later : $$$$$

When a game company puts the best producer in the world on making a game, and that game takes 3 years to develop (despite being built on already developed things like Mii's and motion control), I would hardly call that 'shovelware' or 'cash-in'. When that same game is completely unique in what it does, the terms seems to fit even less.

Wii Music has some problems, laggy controls and bad sound-quality being the two paramount ones. But as you say, you cannot make gems all the time.



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