Some people seem to miss the point. The discussions have always been about third-parties. Wii third-party hardcore games rarely outsell PS3 and 360 ones. In fact why don't we get the top 10 Wii third-party hardcore games and compare the sales to 360 and PS3...
360: 28.44 Million
PS3: 20.36 Million
Wii: 13.25 Million
Keep in mind that one of the games in the Wii list is a budget title, while two others are casual music games that have sold 7.1 million combined according to VGChartz and things become more obvious.
If you're not selling a music, minigame, or some other sort of casual game on the Wii things start to look bleak. People cheer the slow sales that eventually reach 400,000+ as huge but what happens to these series next generation when development costs increase? Or when the games are facing game franchises where the HD investment has already been made and the games are several generations along in their development? Or even basically having to re-establish your franchise for new audiences because barely anyone played it last generation?







