Killergran said:
What Wii Music does is completely unique in the world of gaming. It's a game that is about creating and understanding music. From what I've heard it has some problems (MIDI muisc and control lag first and foremost). If you dislike creating music, stay away from it.
Too much focus has been put on what Wii Music does wrong, and no focus on what it does RIGHT. It gives you a framework for creating music that requires little skill in that field, and it teaches you the basics of different music styles. This in itself is a very, very awesome thing, in my opinion.
When it comes to the reviews, my opinion is that it did show somewhat of a doublestandard among reviewers. You put people on reviewing the game that didn't like what it was supposed to do, and it got low review scores because of that. This would not happen with any other type of game. The perfect example is IGN's review of Football manager at around the same time. The reviewer simply didn't understand the game, gave it a really low score. IGN withdrew that review after complaints.
Wii Music will go on to sell around 3 million copies lifetime. I don't think that is unfair, nor is it bad. It shows that there are people out there that want to learn how to create music but don't know where to start.
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this. from reviews i can see that all of reviewers fought that they would get another mindless rhythm game that don't expect from gamer anything except fast fingers and they get game that is all about creativity and your own way of expression. the only thing that it does wrong is using midi instead of mp3s. people were complaining about implemented track list, but it's more about you creating those tracks than you replaying them - besides songs with higher difficulty would be unplayable for non musicians.