MikeB on 06 May 2009
@ shio
PC gaming is increasing FASTER than console gaming!
That's not the perspective of developers who work on major game releases:
Epic blaming integrated PC chips:
http://www.computerandvideogames.com/article.php?id=184431
EA/Infinity Ward/Crytek blaming piracy:
http://arstechnica.com/gaming/news/2008/05/next-up-to-blame-piracy-for-pc-gamings-decline-peter-moore.ars
In 2008 according to the NPD PC retail games sales was again down again 14%, totally $701 million, in 2005 it was $1.1 billion, not good if you take into account inflation and the growth the gaming industry is experiencing.
I am not sure if the World of Warcraft figures are inflated, does a 1 month subscription count as a full game sale? I also don't know how much relevance the Chinese market is to our gaming preferences, what type of games are popular there?
I do think the opinions and perspectives of major game publishers are to be taken into account.
HDTVs are the reason why PC is stealing living room space from consoles.
I doubt that, other than a few students with very small and messy appartments I know of no family interested in this (noisy and bulky PC with lots of cabling in the living room).
I still play over 10 year old games on my PC
The point was that with a console you have less such worries supporting legacy bagage. You can introduce radically new technology more easily (the industry isn't sticking to x86 because it is such a great architecture, it's vastly obsolete an unelegant. If we would have to start all over again, be sure all new PCs would use radically more modern architectures.







