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I love the way it's done in MGS3 and 4. You have a health meter and a second gauge [psyche, hunger, whatever]. Having the second guage high means that your health will regenerate. Slowly but surely anyway. You regenerate faster the less you move. Low guage could hinder your regeneration or even lower your health slowly.

Also of course you have ways of taking care of that guage in the game [In MGS you can eat, relax, smoke, or look at porn.]

In MGS4 there were 3 meters in a way; Health, Psyche and Stress which was just shown as a precentage when you actually have a stress level.



4 ≈ One