By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Next generation, I will fight to the death to defend any console that doesn't include motion control, even if the only console that remains is the Nintendo one (It really wouldn't be too far out of left field for the next nintendo console to not have motion controls).

Seriously, as much as motion controls are fun for things like watered down versions of sports (Wii sports is fantastic after all) and the IR for FPS, I really don't like motion controls and don't see it adding too much to the gaming experience. I applaud Nintendo for doing something different (note: not new, just different from the other two), but it still feels gimmicky to me. Yes pointing the bow in TP is satisfying and fun, but continually swinging the wii mote to slash isn't (30 minutes into the game).

Same with swinging the wiimote and nunchuck in a certain direction to do a finishing move in NMH, but it's not fun to waggle to make mario do a spin attack.

To this day, the only game that stands head and shoulders above it's predecessor (beyond the level you'd expect from a sequel with enhanced tech) is Metroid Prime 3. It's easily the most immersive experience on the wii and the best example of motion controls being good for gaming (even if they aren't always spot on, 95% of the time is highly acceptable though). Maybe if there were more games like MP3, that didn't use the wii mote for the sake of it, I'd accept the Wii more.

Note: Doing something well, doesn't necessarily mean it wasn't done for the sake of it. Example: Waggle in SMG. Not needed at all, it didn't feel broken or tacked on, but it didn't add to the experience at all.

But back to the topic, no I won't be quiting gaming. I guarantee that not everyone will be doing motion controls next generation (even if I have to live on handhelds, so be it).