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It just comes down to the differant buisness models of Sony and Microsoft.

Sony

-Get the best talent in the world, and let them make what they are passionate about.
-Focus more on the varity of content than trying to push one thing above the other, if something exceeds that is up to word of mouth.

Microsoft

-Create an IP, and forces in house teams to build games around it.
-Throw the best most expensive marketing behind the IP that is possible.

God of War could sell bunches, the same with Killzone, Uncharted, or Metal Gear Solid 4 (Sony's GeoW). Sony just chooses to let games sell to people that find them, and it is ok because it is a model that has kept them profitable and on top for almost their whole stint in the games industry. To expect a game that has a one million dollar ad champain to sell anywhere close to a game with a 20M dollar one is just nonsense. Sadley, most internet forms are full of people that don't use logic, and are living in their own universe.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL