I like the art style as it:
- lends itself for a more fantastical world.
- allows them to be a bit more violent while still avoiding a M rating.
- differentiates this from FPSs (it's a First Person Slasher, with some shooting)
- avoids the comparison of realistic Wii games vs HD systems which Wii never wins
But I also liked the settling and style of the original RS and sorry that hasn't returned.
While I'm annoyed, very, there's no multiplayer if this just went into full development last summer then it's true they don't have time. Obviously Ubisoft wants to be the first to market with a full-on sword playing game. I just hope it's well considered and not a knee-jerk reaction.
Hopefully Lucasarts (with some help) will bring us a Jedi Force type game with full multi-player modes and full single player story mode next year.







