By using this site, you agree to our Privacy Policy and our Terms of Use. Close
goddog said:
Noooooooooo!

well at least give me the option of using classic controls i like my analog sticks

 There will still be games for classic controls, I think.

 Part of the ingenuity of Nintendo's controller is that it's meant to accomdate as many control schemes as possible. Games like SSBB and Fire Emblem aren't using motion controls or the IR pointer, simply because the developers didn't feel that they added anything to the game.

 The key is using the best controls for whatever game you're making. The best control might be motion sensing, or it might be dual analogs, or the good ol' D-pad. The software has to be practical and pick the best controls for the game. The hardware has to be clever and versatile to support as many controller configurations as possible in order to enable the software.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.