noname2200 said:
I think that if you're a large publisher, you probably care more about the performance of large titles, rather than anything Suda51 did. Y'know, stuff like Brawl, RE4, Galaxy, CoD, UC, GH, Corruption, Sonic...stuff that's somewhat comparable to the budget you're planning. If you're an Activision or Capcom, I really doubt No More Heroes is what you're aiming for. Do you? |
Brawl. Galaxy, Corruption - (Nintendo first-party games)
Sonic & Mario - (May as well be Nintendo first-party with Mario in the game. Isn't it published by Nintendo in Europe?)
Well there go 4 of your examples out the window. See every third-party knows that Nintendo has an extremely loyal hardcore following that buys their games. I mean if Nintendo had only sold 15 million consoles you can bet those games still would have been multi-million sellers.
CoD - So I read your reasoning for the poor sales of CoD 5 (in relation to its HD counterparts) is because CoD 4 didn't go to the Wii? Wow, games like Resident Evil and Devil May Cry have never been on an Xbox platform but it still was able to hold its own for those games. The Wii version of Guitar Hero 3 held it's own against the HD versions of the game even though Guitar Hero 2 was never on Wii, umm why is that? If you're going to use the excuse of CoD 4 not being on Wii then why bring any major hardcore franchise to the WIi that has already been on the HD consoles?
RE4, UC - RE4 sold pretty well, it's too bad we'll never know what its sales would have been had it not been a budget game. As for the franchise it's getting support. Can you really blame Capcom for bringing RE5 to the HD consoles? I mean it's selling in the millions and will likely end up with over 6 million in sales, that's far more lucrative than had it been on Wii.
The problem I see is that success stories on the Wii for third-party hardcore franchises are few and far between. It's great that some people can come up with excuses for it, but at the end of the day how can anyone blame third-parties for what they're doing? I mean it's not enough for a hardcore game to score well, it may be considered niche by some. It's not enough for it to score well and not be niche, it may not get enough advertising. It may get all three of those right and still not resonate with the Wii audience. It seems like the planets have to align in a ridiculous way to ensure that a third-party hardcore game is a success on the console. It's far more hit or miss than the more predictable gamers on the 360 and PS3.
At the end of the day third-parties are going to make the games for a system that they think will sell on it. When casual third-party games are outselling the biggest hardcore third-party franchises on that system can you really blame them for making more Petz, Sportz, Cooking, etc, games?







