famousringo said:
From what I've read, the game actually will have easy, normal, and hard difficulty settings. Within that initial parameter, it will continue to adjust difficulty based on performance. I can't help but wonder if 'dynamic difficulty' just means that enemies drop more ammo if you're emtpying your guns and drop less if you hoard ammo and just use pistols, though. http://gonintendo.com/?p=80871 Dynamic Difficulty: In addition to the initial settings of Easy, Normal and Hard, the game’s difficulty level will adjust automatically based on the player’s skill level so that both old and new fans can have a fun and challenging experience. |
This. Good thing about that is you really will feel like if you are a better player that you'll be playing and beating a harder game than others. I like that idea. Just needs to be implemented well and not randomly.








