@ Girl Gamer Elite )
could you be kind enough and tell us what would be a "flop" to you in this case ? We can't argue with you , if we don't know what exactly you mean by that.
I already told you my conditions for a "success" : breaking even (should be possible with 100-200k sales ww) , introducing a working online system to card games , announcement of new card based titles to follow this
These are low conditions , because sales wise I don't have high expectations for this game.
So what are your conditions to make it a "success" or a "flop"?







