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Kwaad said:
johnsobas said:
staticneuron said:

"Microsoft has been using standard DVD-9 discs for the Xbox 360 and has thus far (in the U.S.) avoided any multiple disc scenarios through the use of highly advanced compression techniques. [Note: In Japan, Blue Dragon was released on three discs.]"

 

Don't get me wrong I love the 360 games I currently have but dammit I love epic games. Blue dragon is right up my alley... its 3 disks. Or imagine dead rising....... spanning the length of that small colorado town.

 

I don't know but anything that makes my dreams closer to reality is a great thing.


I would like to see how much space Blue Dragon is using on those anime FMV scenes they put in that game. One thing about multi-disc games is that just because it is a 3 disc game doesn't mean it is 27 gigs of data. Usually half or more of each disk is repeated data from the previous discs (music, the need to go into same areas). For example FF7 the game was really 200 megs repeated 3 times, then the rest was stacked FMVs and other goodies.

This can depend on the game because perhaps you will not need to revisit old areas, or perhaps they will use different music.


How big was FF9? FF7 was almost a launch game. It was a 1st gen PS1 game tho.

I'm not sure what you're getting at, but being first gen didn't necessarily mean less data is used. It also means data isn't optimized, so less is being done with the same amount of data. Although that applies to game data, which is about the same in all the PS1 FFs. In terms of FMVs, 8 and 9 had more complex ones, that are even intergrated into real-time graphics, while 7's FMVs were seperately loading videos. So that's why the latter two had four discs instead of three.

A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs