JaggedSac said:
The only mods I ever got into was Team Fortress for Quake and Battle of the Sexes for Quake 2. All the others that I tried were just complete bollocks. Tribes probably had the best map variant capabilities that I have seen. It is much like Halo 3 in that the basic geometry of the map stays the same, but you can place structures and walls and such. And the main benefit of this approach is that it was completely uninvasive to the client, no residue on my hard drive that I ever joined a server that had some random person's map or models. But I can definitely see the benefits of mods. So mods, voice chat, and matchmaking are why you have a distaste for console online gaming. I was hoping for something a little more, not stuff that just boils down to personal preference. Nothing much else to discuss here then. |
We can also go into Live's payment, and just the overall community, as I stated above. It's just more knit and more interactive than a Console's, since a lot of the people who play the game also contribute in some way to the overall community discussions about the game, not a small part, as is the case with console gaming. There is no reason to have a server browser and a matchmaker in games, but I don't even know if Live allows things like that.... At least not that I have seen. And mods are actually a HUGE deal, it's what keeps the game good and being played well after you've finished the main game.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








