| famousringo said: http://gonintendo.com/?p=80601 EA boasts that Grand Slam Tennis will not require calibration between rounds, unlike Sega's Virtua Tennis 2009. Instead, calibration will be done on the fly without input from the player as the match loads. This comes Shortly after Sega brags that Virtua Tennis '09's implementation of Wii MotionPlus controls will not require buttons to be pressed during gameplay. I'm guessing that EA's using gravity as a reference point to make sure the gyros stay on course during the match. Will this influence anybody's decision on which tennis game they'll buy? Would you rather press buttons during the game, or in between points? |
You can only use gravity to calibrate pitch and roll, but not yaw, ie not on the horizontal plane. They can use the IR pointing to correct the horizontal drift without the player pressing any button, but even this won't work if the player keeps the wiimote pointing offscreen for a long while.







