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Reasonable said:
Love the idea of more than just shooting in MP (i.e. climbing, stealth grabs, etc).

I hope they push you to risk exploring/climbing - perhaps by shoving the best weapons up high somewhere exposed.


If they figure a nice balance to make the mechanics jell this will be a great MP/Coop.

The GT preview mentions that there's a minigun.

"there’s also a huge minigun stashed away that slows you down, but really lets you rack up kills"

I trust ND to put the best weapons in hard to reach places.

Talking about this is reminding me of Syphon Filter's multiplayer, which was fantastic. It also had a small amount of platforming involved.