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bloodwalker said:

Entroper said:

The killing off your characters "feature" is my least favorite part of this Tactics RPG. IMO it severely limits the gameplay and adds an unnecessary element of frustration.


Nooob.... Sorry :P.

I mean, come on. that's what makes the game challenging. Specially in the hardest level


I've played other Tactics RPGs that were plenty challenging without resorting to this feature, and the gameplay was more interesting and less frustrating.  Maybe you want to use a unit as cannon fodder to lure your enemies into a carefully designed trap and blow them to smithereens.  Maybe the game designers want to put you up against an opposing force so powerful, you can't help but take a few losses, but while doing so, you can ensure that the enemy's losses are far greater.  This is what I mean by "limiting" gameplay.

Seriously, though, your first response (noob) is the only retort I've seen anyone make when defending Fire Emblem, and it completely misses the point.  There are other ways to make a Tactics RPG difficult without making it annoying.