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@ Guiding Light

The amount of game data is irrelevent, ALL 360 games are on double layer disc.


It's not, that's why many stuck to exactly 3.4 GBs of data. The copy protection, etc part is probably dual layered data, but the evidence is IMO pretty apparent that various early games used up only 1 layer of data.

I won't call you names like you do, I think I'm too level-headed for that, we are discussing consoles and technology here. But you're on my ignore list from now on.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales