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First, there were two new playable levels at the showfloor. There were screens posted on Jeux-France this morning, but they were quckly taken off of the site. Luckily, someone over at Gametrailers compiled them all into video form.

http://www.gametrailers.com/player/usermovies/111745.html?playlist=featured

VIDEO OF SCREENS

 

 

Next, Advance Wars 2.

http://kotaku.com/gaming/attempting-to-control-excitement-levels/advance-wars-2-real-playable-in-france-305096.php

The 2007 Micromania Games Show is going down in Paris right now. Most of the stuff on-hand is old-ish, but one game there, it's brand new. So new we'd previously only heard its very name, and knew nothing of its details or appearance. That game: Advance Wars 2 for the DS, sequel to, oh, only the best game to ever grace the system. GAF resident Sad_Panda was lucky enough to get his hands on it:

AW DS 2 did receive a compelte overhaul in terms of design. Gone are Max, Andy and the others, replaced by a whole new crew. IS went with a whole new, more realistic, miltary look, and quite frankly, it seemed like a pretty wise move. Graphically-wise, the look went with the new design, though it looked pretty much the same. New combat animations were pretty low-quality though, blurry and badly animated. Surely that's gonna be fixed by the time it comes out. Had time to notice a new unit - bike infantry unit - and that pretty much sums it up.
A new look? New characters? It's not like I wasn't already interested, I was completely interested. Now? I'm looking for ways to cram a little more interest in.

 

I like the water level. Would love to see it in action.

I'm interested to see how the new AW2 approach turns out.