MikeB said:
Agreed, but it's a significant technically limiting factor for a HD console (just like devs also state). It's not only that 360 games suffer from such limitations (just like not coming with a default harddrive, so devs can't rely on harddrive data caching), PS3 multi-platform games suffer from this as well indirectly. |
In theory, yes.
Just as in theory, Xbox 360 titles suffer from the PS3's memory inefficiencies, and slower maximum disc read speeds.
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