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msnolp said:
BengaBenga said:
Don't want to ruin the party, but breaking even is NOT a success at all. It means they could have put the money they spent making Yakuza 3 on the bank and made more money. That's not how companies work.

So you mean losing money like ps3 for 3 years still can't break even is a real success?

It is already a success for such a game that can break even in two months and now is starting to make profit. 

 

 

Sorry, but I don't completely get what you're saying. Especially not what the PS3 has to do with it.
But breaking even is always bad for a business. Sega invests money in making Yakuza 3. They want a return on that otherwise it's a waste of money.

Simple example: If I have $1000 to spend I can put it on the bank for ~5% interest, buy shares/bonds and make ~10% or invest it in something I'm good at (for Sega that's making games) to get a higher percentage. The purpose of a company is making money for its shareholders, breaking even on a ~$10 million game is simply not good and definitely not a success.

If you pay attention to Japanese sales you'll see that game sales are very frontloaded there. Yakuza 3 won't sell a lot anymore.

 

Outlawauron said:
Y3 had some great ads and Kenzan had some much less so.

Kenzan sold well enough to get Yakuza 3 on PS3. Yakuza 3 sold well enough, despite being much more expensive with lots of ads, is profitable.

Yakuza 3 was already long in development when Yakuza Kenzan was released, so its sales have nothing to do with Yakuza 3 being released.
I do agree that it is a much cheaper game to develop, so it's not obvious whether it's a success or not.