msnolp said:
So you mean losing money like ps3 for 3 years still can't break even is a real success? It is already a success for such a game that can break even in two months and now is starting to make profit.
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Sorry, but I don't completely get what you're saying. Especially not what the PS3 has to do with it.
But breaking even is always bad for a business. Sega invests money in making Yakuza 3. They want a return on that otherwise it's a waste of money.
Simple example: If I have $1000 to spend I can put it on the bank for ~5% interest, buy shares/bonds and make ~10% or invest it in something I'm good at (for Sega that's making games) to get a higher percentage. The purpose of a company is making money for its shareholders, breaking even on a ~$10 million game is simply not good and definitely not a success.
If you pay attention to Japanese sales you'll see that game sales are very frontloaded there. Yakuza 3 won't sell a lot anymore.
Y3 had some great ads and Kenzan had some much less so.
Kenzan sold well enough to get Yakuza 3 on PS3. Yakuza 3 sold well enough, despite being much more expensive with lots of ads, is profitable.
Yakuza 3 was already long in development when Yakuza Kenzan was released, so its sales have nothing to do with Yakuza 3 being released.
I do agree that it is a much cheaper game to develop, so it's not obvious whether it's a success or not.







