S.T.A.G.E. said:
1. Mass Effect was not linear like JRPG's; it had a trilateral storyline where you could go one of three ways. 2. Mass Effect gives you choice (IE: The decsions you make can affect your team mates temperament towards you, your love life, the chances of your enemies attacking, making deals, or giving up, etc.) and JRPG's do not. 3. I've never seen an immersive storyline in a JRPG which spans a universe allowing you to travel from galaxy searching for minerals, picking fights with different inhabitants and learning the truth about the plot. star ocean baby. as old as the snes 4. JRPG's do not allow you to continue your storyline from an old game (by memory saves alone) in the newer installment. the king of JRPG : dragon quest and FF have a new storyline and different system each that, thats only true for mass effect 2, but thats because it was in this gen. 5. Mass Effect brings out every emotion in you during gameplay. This is why people play this game multiple times. I've never played a JRPG more than twice. I've played Mass Effect four times just to get all of the achievements. 6. In JRPG's you control the inventory of the main characters; however, in Mass Effect (a WRPG) you control the character completely. The only thing that makes Mass Effect like a JRPG is that it gives you a core cinematic experience. However with Mass Effect you can choose to be good, bad or indifferent to everything thus changing the cinematics when you progress.
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the rest just a systems mechanics which simply are not as epic as jrpg =P.