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Words Of Wisdom said:
Cdoudoued said:
What's the second one ?

Wii Motion control not being utilized fully to create a "new" experience.

Nintendo's flagship "core" titles haven't really used the Wiimote in a way that impressed me.  That is to say that Fire Emblem, Brawl, Mario Kart, Galaxy, and Zelda really didn't do anything spectacular with it.  Nothing to make me say "Wow, the Wii's new controls have re-invigorated these series."  In fact, Fire Emblem, Brawl, and Mario Kart are better played with a gamecube controller IMO.

Punch Out Wii will be a great game I think and I'll have tons of fun with it.  However, I don't see it capitalizing on the Wii's biggest selling feature as I would have hoped.

 

My sarcasm meter is broken, so ignore this if you are using sarcasm here.

 

I would have thought that using the Wii-motes and the Nunchuck for the swings and punches would be innovative enough, let alone being able to use the Wii board for the dodges. I know that by including the Classic mote as an option, they are offering veterans to skip the motion gestures and just use buttons and thus skipping out on the innovations...but offering the option is by no means meant to skip out on the "new" experience, but only meant as an option.

 

Again, ignore this post if you were just joking around...



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