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NJ5 said:
MaxwellGT2000 said:
NJ5 said:
MaxwellGT2000 said:
NJ5 said:

Another one for the pile....

How many developers and publishers will we have by the end of this gen?

 

 

The ones that find cheaper ways to produce games IE on different platforms or download games.

The problem with making download games is that they're faster to develop, so you need to be original and come up with new ideas for games all the time.

Another way is to make PS360 games with lower-quality graphics, but I think we all know that's not gonna happen... not easily at least.

 

 

I saw an editorial where they discussed making full 2D console games, ones that are epic and large scale like Link to the Past but helped by the power of the more powerful consoles, the advantages are lower development costs, being able to release on all consoles, and just a low risk while still apeasing the core gamers. They did an informal survey and didn't find a core gamer that wouldn't mind some really nice 2D console games.

That would be great as far as I'm concerned. I miss 2D and simpler 3D games which are often more interesting and addictive than the high-production values 3D games of today.

 

 

Yeah I enjoy 2D games a lot which was a big reason I picked up a Wii, you can download so many older 2D games that were so addictive, I bought Galaga for the millionth time on Wii, just games like that have to be done in a 2D plane and more really need to come. 

There really is no downfall to 2D games and simple 3D, if you're trying to make a low budget game on the PS3 and 360 why not make it with simple graphics, it's worked out for Ninponichi amaziningly well, they might not get the highest sales in the world but they're making a profit, and really why would you take the risk if you're sure your game won't get the sales of a CoD4 or a MGS4?



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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