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Diomedes1976 said:
 

You guys should stay calm ,the lifecycles of the consoles are like this ,the first year is the launching of the machine ,it has to sell some million and to do it it need some good games but thats about it as long as it sells some million units and the production reduces costs and the heavy-hitter software nears completion it is doing well ,after all only the hardcore gamers buy consoles at launch .Then the second year the battle begins ,price has to be dropped to include more demographics in the potential buyers ,a lot of great software must be released and the companies start to see some revenue ,then by the third year you can have your machine at full speed .The obsession of certain groups of people to see Sony destroyed is just absurd .For all we know the PS3 is selling better that the X360 last year considering the worlwide numbers ;slighty better in the US(1060 000 consoles versus 1000 000 ) ,way better in Japan (870K versus some 200K ) and better in Europe despite being just released .Give Sony some time ,the price will be dropped when it is neccesary ,the online service will improve (to play it is already excellent for free ) and the heavy-hitter software will be released some day .Just pretending that the game is over because PS3 sales arent at the same level that the launch week or that the Wii has beat it in a holiday week (impulse buying of a cheaper machine ) doesnt mean anything .The PS3 is selling well in Europe ,there is stock but you keep seeing people buying the machine at the stores just not like the launch day of course .Enjoy life and stop looking obsesively at numbers ,may will come and july will come and september will finally come and then we will see if Sony has sold more or less than 1.3 million consoles as MS stated boldly end of september last year .

I have to disagree ...

The first year is (by far) the most important year for a console because it sets the tone for its entire life. The first year of game development is (pretty much) whatever your previous platform's sales earned you because many publishers will anticipate your new system will have similar sales to your previous system. The first six months of sales will determine the level of support you get from developers in the following 12 to 18 months; if you sell poorly the quantity and quality of games third party developers produce for you is greatly reduced. What this means is that continued poor sales of the PS3 will just lead to poor third party support which leads to even worse sales.

I'm not saying that the PS3 has to be leading in sales, but if it isn't breaking 25,000 per week in Japan and 200,000 per month in North America its sales are far too weak to really expect much in the way of strong sales later on.