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these iphone ds comparisons are so retarded. they always bring up then the 40 million iphones. good thing that those 40 million people bought the iphone ONLY for gaming.

haven't ever seen waht the downloading is like for iphone and stuff, but with some huge number games like they said 10k or so, seems like it would be hard to find what to buy, let alone which games are good. and how do you market or get your game to be noticed, do developers pay apple to put their game on the front page or somethign. or what do you do