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dcIKeeL said:
theRepublic said:
dcIKeeL said:
no, the 5.6 million is accurate, this was the number of consoles the 360 had sold when the ps3 entered the market so after those units why should the time argument bare any meaning if every console from there on was sold in the same timeframe, therefore having the same ownership lifetime. The 2million is rough i agree, but thats because i was to lazy to look at the release dates on all regions for the ps3 and see how large the gap was in those regions when the ps3 entered the market in those regions. In any case the number won't be large by any stretch of the imagination, these regions for the most part had less than 1 year in release in favor of the 360 over the ps3 and some of the regions are smaller markets.

Total attach rate will always increase with time.  That is why time is an important consideration.  Also, every console from then on was NOT sold in the same time frame.  The 360 and PS3 sold at different rates for a long time, which will affect the rate of software adoption.

The best way to look at it is on a week by week basis.  As of a few weeks ago the average PS3 owner bought a game every 9.47 weeks and the average 360 owner bought a game every 9.75 weeks.  It is close, but PS3 owners are actually buying software at a faster rate than 360 owners.

Now you're just being an unreasonable fanboy. If you're gonna actually consider the minimal impact, if any of the different rate units sold for each console respectively you're obviously a fanboy. First of all for the first 2 years after the ps3 launched it outsold the 360 slightly on a regular basis, so if anything it reduces ps3's tie in ratio not 360's, but it doesn't because to even consider something so minimal is ridiculous. I suppose I should consider the fact that due to the severe harware problems the 360 had in it's first to years of launch (it still does but it's much closer to an acceptable failure rate than it used to be) there aren't 29 million 360 users out there. That number can be reduced by several million because many people opted not to buy one again or bought another console instead. Especially very early on when MS would't recognize the excessively high failure rate their console had and therefore people would have to pay for repairs, or a new console. I think this argument is still a little ridiculous but it has much more credibility than the ps3 and 360 selling at different rates.Really??? Exactly what pair of consoles would ever sell on par?? What bubble do you live in, are there pretty ponies that do all the weak accounting for you?

 

Now

That was fairly incoherent, but I did understand that you are calling me a fanboy.  What kind of fanboy am I?  I have never owned a Sony console, and I have never owned a Microsoft console.



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