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dante said:
It's not like they wanted it to be repetitive and have boring missions, but they fell to behind in the development and were forced to release the game unfinished. They had lots of call ideas but to put them in would have made it miss the holidays release window which was important for ubisoft

It sounds logical, but r u sure? That means a lot of those ideas have to be implemented in this game or else your theory is rong.