By using this site, you agree to our Privacy Policy and our Terms of Use. Close

In short, Gearbox - development cost. People are far too quick to assume that it costs nothing to make a an XB360 game and bring it to the PS3 or vice versa. There is still a severa hundred thousand dollar cost, since the coding backbone is significantly different, extra costs to release the game on a second platform if leasing an engine, and of course, the licensing fees on the other system.

People are flat out wrong to think that XB360 development = PS3 development. There is no such thing as "PS360" development. Outside of graphical capacity and processing power, they are very unique beasts.