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dahuman said:
They are all built on infernal engine which is a multiplat engine that works on all consoles this gen.

 

I'd like to add that Red Fly made Mushroom Men with the Infernal Engine. Although that game had a some gameplay issues and suffered from a lack of content, it looked damn sexy.

The fact that Red Fly made Ghostbusters Wii look pretty damn good and support splitscreen is a testament to the strength and flexibility of the Infernal Engine. I hope more developers look at using this middleware, because from the perspective of a Wii owner, it's better than anything the Unreal engine has ever done for me.



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