| dahuman said: They are all built on infernal engine which is a multiplat engine that works on all consoles this gen. |
I'd like to add that Red Fly made Mushroom Men with the Infernal Engine. Although that game had a some gameplay issues and suffered from a lack of content, it looked damn sexy.
The fact that Red Fly made Ghostbusters Wii look pretty damn good and support splitscreen is a testament to the strength and flexibility of the Infernal Engine. I hope more developers look at using this middleware, because from the perspective of a Wii owner, it's better than anything the Unreal engine has ever done for me.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







