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megaman79 said:
the answer, as i already said previously, was to make another engine. Happy to do it for MH3 so why not the 42 million Wii owners outside japan?

Good post btw, Such a waste of effort really and were not even talking about in house Capcom effort either.

 

Perhaps the MH3 engine wasn't avaiable when they started developing CTYD. Or perhaps it isn't designed to handle loads of enemies.

And why is it a waste? What makes you think Capcom can't tak what they learned here to improve further large scale Wii games?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs