puffy said:
Miyamoto actually did most of his work on TP in the later stages. He did little throughout development but made changes towards the end to make the game easier to follow. Look up the Iwata asks interview on TP and everything I'm saying about the state of development on TP in 2006 is in there. Initial concepts maybe but I wouldn't call it the development of the title. E3 2007 they were still talking about things being pretty open and wanting to flesh out all of the ideas. |
Specifics aside, I think my point still stands. The usual time we hear that a game has been 'in development' includes some time just with brainstorming and concept art, as well as time for debugging and polishing, usually it will include time when some of the teams staff are working on other projects. If Zelda Wii hits in 2010, it will have had an extremely long development time, even compared to other Zelda titles







