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yo_john117 said:
darendt said:
slowmo said:
darendt said:
There is what an 8 million sales lead in America? So a game that has HALO in its name sells 300K more in a territory with 8 million more consoles sold......that's just devastating. Sony had better just throw in the towel. RTS or not, its a Halo game. People will buy it because of the setting alone. America is the 360s saving grace. Without our blind spending practices, the 360 would be doing horribly considering its launch lead.

 

 Looking at your VGChartz money it's not hard to figure out you're hardly the most trustworthy source for data analysis.

I have a little challenge if you want to accept it.  Find me the biggest selling RTS on the PS2 (a console with considerably more userbase than the 360), I'd be interested to know how this compares sales wise right now and of course in the future.  A RTS game selling this fast is impressive, just give it some credit and stop being bitter.

 

I was banned because a bunch of idiots thought I was racist. Not that its hard to get banned from here. You do however miss the point. Its not just an RTS, It is a HALO rts. Big difference when you are talking about the game thats sells millions everytime and isnt very good. It became a hit with the first and has been riding its coat tales on name recognition since.

Halo not very good...lol thats cute.

 

Hey John Remember this?

 

After months of speculation, Sony's supposed "Halo-killer" is finally revealed.

By 1UP Staff  01/01/2000

If nothing else, Killzone will go down in history for drawing more hype prior to its announcement than any game to date. Finally, however, rumor has given way to hard facts. Yes, Sony Europe has commissioned an original, exclusive first-person shooter for PS2, and yes, it does look rather like Sony's answer to Halo. Amsterdam-based Guerrilla Games is technically making its debut with Killzone, but its work shows a polish that belies its absent track record.

Like Halo, Killzone is a story-driven first-person shooter, but in this future, the only enemy is man. Separatist rebels, the Helghast, have declared war against the ISA, forces loyal to humanity's home on Earth. You command a team of four ISA soldiers behind enemy lines, selecting one team member to control while fighting alongside the others through 26 levels. That gives Killzone serious replay value, because you could play at least once with each character while also exploring multiple paths through each mission. All four team members have distinctive abilities, and their arsenal comprises 21 weapons equipped with a secondary fire option. And even if you get bored with the single-player game, full-blown online combat is in the works.

Killzone's most striking aspect so far is its layered environments. Guerrilla's engine adds remarkable depth to every area, from lush jungles to bombed-out shopping malls. For its part, Sony is supplying top-notch production values, with a cast of professional voice actors to accompany the story- driven presentation.

One question remains: Is it coming to the United States? The answer: It better be. Sony CEA is keeping quiet, but we expect to hear word well before the game's release in Europe next March.