outlawauron said:
starcraft said:
CGI-Quality said:
starcraft said:
MikeB said:
(323K + 296K) + ~10% for other America = ~681k
Plus 16 days of sales in April, should be well beyond 700K for just Americas by now. I think that's a nice result.
The game is popular in Europe as well (where it beat Halo Wars in most countries), adding some Japan figures for the future it should easily go past 2 million.
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You'd hope it would go a long way past two million. It was meant to massively shift consoles and did not. Based on some of the rumoured development budgets, it's still conceivable the game won't make a profit.
In fact this is particularly likely given all the bundling that's occured.
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Who said it was "massively" meant to shift consoles? KZ2 DID shift some consoles, and not very many people thought it would even do that.
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Stop with the damage control buddy. The game was hyped to hell and you know it. For years it was listed in every fanboy's wetdream of PS3 exclusives that would bring it back out in front of the Xbox 360. As it was, it shifted about 20k units noticeably.
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It was hyped to be a fantastic game, which it is. It was hyped to sell well, which it has.
I don't think any sound minded person would ever think one game would change the tide.
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Really? It has met sales expectations. Cmon when Bioshock for the 360 outsold Killzone in the same amount of time its bad.
Some comparison numbers for KZ2...
360
Gears 1 - 1.00m in 3 weeks to ~3.4m 360s
Bioshock - 0.49m in 10 days (0.64m over 40 days) to ~6.1m 360s.
COD4 - 1.57m in 4 weeks to ~7.8m 360s.
PS3
COD4 - 0.44m in 4 weeks to ~2.4m PS3s.
GTAIV - 1.0m in 5 days to ~4.2m PS3s.
MGS4 - 0.74m in 3 weeks to ~4.8m PS3s.
CODW@W - 0.60m in 2 weeks to ~6.1m PS3s.
Killzone 2 - 0.62m in 5 weeks to ~7.2m PS3s